Zachodniopomorski Uniwersytet Technologiczny w Szczecinie

Wydział Architektury - Architecture (S2)

Sylabus przedmiotu Parametric design 2:

Informacje podstawowe

Kierunek studiów Architecture
Forma studiów studia stacjonarne Poziom drugiego stopnia
Tytuł zawodowy absolwenta magister
Obszary studiów charakterystyki PRK, kompetencje inżynierskie PRK
Profil ogólnoakademicki
Moduł
Przedmiot Parametric design 2
Specjalność przedmiot wspólny
Jednostka prowadząca Katedra Mieszkalnictwa i Podstaw Techniczno-Ekologicznych Architektury
Nauczyciel odpowiedzialny Krystyna Januszkiewicz <Krystyna.Januszkiewicz@zut.edu.pl>
Inni nauczyciele
ECTS (planowane) 4,0 ECTS (formy) 4,0
Forma zaliczenia zaliczenie Język angielski
Blok obieralny 4 Grupa obieralna 5

Formy dydaktyczne

Forma dydaktycznaKODSemestrGodzinyECTSWagaZaliczenie
projektyP2 45 4,01,00zaliczenie

Wymagania wstępne

KODWymaganie wstępne
W-1Using parameters to define geometry marks a fundamental shift in aesthetic value: from the exact ‘repetition’ of elements in traditional design to a varied but ‘similar’ use of elements in parametric design. Based on the variables, options will be explored (as many as mathematically possible), by automating the process of exploration, similar in principle to the rapid doodles developed during initial conceptual stage. This course uses Rhino & Grasshopper as an aid in design exploration by looking at Facade Design as a complex inter-relationship of intrinsic and extrinsic parameters. Project covers of parametric design oriented to sustainable projects. The Course covers whole process from form finding to fabrication preparation and 3d print of developed models.

Cele przedmiotu

KODCel modułu/przedmiotu
C-1The aim is that students learn architectural design and using digital tools based on NURBS in the design process. This is the start to the digital design thinking, the way in which the digital designer is beginning to think, employing digital tools and interacting with representational media. The subject also aims to develop the learner’s interest, knowledge and skill of contemporary architectural design, including the relationship of contemporary architectural projects and spaces to urbanism and urban settings. Emphasis is placed upon learning advanced design concepts, skills and knowledge related to the making of architectural design proposals. Participants in the subject are beginners in using advanced design tools such as: Rhino and Grasshopper, 3D max or Maya. They were used to making design projects traditionally and preparing the project representation using popular design tools such as: AutoCAD, ArchiCad, Sketchpad and Photoshop or Corel Draw. Therefore students have to learn to understand not only the logic of the advanced software, but also the logic of using these tools in the design process. There is a unique opportunity in Poland for the students to develop their skills to introduce the computer into architectural practice.

Treści programowe z podziałem na formy zajęć

KODTreść programowaGodziny
projekty
T-P-1The design task: The task was to design a public use architectural object in a municipality with an attractive landscape, located close to a large urban area, e.g. the city of Szczecin. It would be a place of leisure for the residents of the city, especially on the days free from work. At the same time, it would meet the needs of the local community. The utility function of the object included a swimming pool with the stands, a Waterpark, catering services with a restaurant and a cafeteria, and other services to ensure the yearround attractiveness and profitability of the object. The design process is focused on usage of digital tools, particularly Rhinoceros with Grasshopper. Course will cover whole process from form finding to fabrication preparation and 3d print of developed models.45
45

Obciążenie pracą studenta - formy aktywności

KODForma aktywnościGodziny
projekty
A-P-1Design process also focused on usage of digital tools, particularly Rhinoceros with Grasshopper. Course will cover whole process from form finding to fabrication preparation and 3d print of developed models.120
120

Metody nauczania / narzędzia dydaktyczne

KODMetoda nauczania / narzędzie dydaktyczne
M-1Workshop (design studio)

Sposoby oceny

KODSposób oceny
S-1Ocena podsumowująca: Assessment will be made on different stages of project. Final presentation on A0 boards and Power Point presentation. Presentation will include all the aspects of thesis defence including questions and project discussions with other students. Elements of evaluation based on thesis requirements.
S-2Ocena formująca: Assessment will be made on 3 in-term presentations prepared on different stages of project.

Zamierzone efekty uczenia się - wiedza

Zamierzone efekty uczenia sięOdniesienie do efektów kształcenia dla kierunku studiówOdniesienie do efektów zdefiniowanych dla obszaru kształceniaOdniesienie do efektów uczenia się prowadzących do uzyskania tytułu zawodowego inżynieraCel przedmiotuTreści programoweMetody nauczaniaSposób oceny
AUP_2A_EB4-5_W05
Understand and apply the principles underlying the theory of computation and parametric design in architecture. Understand different aspects of computation, and their integration in design pipeline.
AUP_2A_W02, AUP_2A_W03, AUP_2A_W17, AUP_2A_W18, AUP_2A_W19C-1T-P-1M-1S-1, S-2

Zamierzone efekty uczenia się - umiejętności

Zamierzone efekty uczenia sięOdniesienie do efektów kształcenia dla kierunku studiówOdniesienie do efektów zdefiniowanych dla obszaru kształceniaOdniesienie do efektów uczenia się prowadzących do uzyskania tytułu zawodowego inżynieraCel przedmiotuTreści programoweMetody nauczaniaSposób oceny
AUP_2A_EB4-5_U03
Be able to applying and test the use of parametric design tools and their inter-relationships to generate simple and complex architectural objects.
AUP_2A_U03, AUP_2A_U04, AUP_2A_U05, AUP_2A_U08, AUP_2A_U09, AUP_2A_U10, AUP_2A_U12, AUP_2A_U17C-1T-P-1M-1S-1, S-2

Zamierzone efekty uczenia się - inne kompetencje społeczne i personalne

Zamierzone efekty uczenia sięOdniesienie do efektów kształcenia dla kierunku studiówOdniesienie do efektów zdefiniowanych dla obszaru kształceniaOdniesienie do efektów uczenia się prowadzących do uzyskania tytułu zawodowego inżynieraCel przedmiotuTreści programoweMetody nauczaniaSposób oceny
AUP_2A_EB4-5_K06
The student can highlight the significance an innovative new approach to mass-customization in architecture social processes that is compatible with Parametricism as well as in architectural design and in other fields.
AUP_2A_K02, AUP_2A_K05, AUP_2A_K07C-1T-P-1M-1S-1, S-2

Kryterium oceny - wiedza

Efekt uczenia sięOcenaKryterium oceny
AUP_2A_EB4-5_W05
Understand and apply the principles underlying the theory of computation and parametric design in architecture. Understand different aspects of computation, and their integration in design pipeline.
2,0
3,0The student has the ability to use parametric modeling tools.
3,5
4,0
4,5
5,0

Kryterium oceny - umiejętności

Efekt uczenia sięOcenaKryterium oceny
AUP_2A_EB4-5_U03
Be able to applying and test the use of parametric design tools and their inter-relationships to generate simple and complex architectural objects.
2,0
3,0The student is poor in skill of use parametric digital tools related to design architecture objects of complex geometry.
3,5
4,0
4,5
5,0

Kryterium oceny - inne kompetencje społeczne i personalne

Efekt uczenia sięOcenaKryterium oceny
AUP_2A_EB4-5_K06
The student can highlight the significance an innovative new approach to mass-customization in architecture social processes that is compatible with Parametricism as well as in architectural design and in other fields.
2,0
3,0The student is poor in ability a think critically about the appropriate uses and applications of parametric design and critique the use of computation in architecture.
3,5
4,0
4,5
5,0

Literatura podstawowa

  1. John Frazer, Parametric Computation: History and Future, John Wiley & Sons, London, 2016, pp. 18-23, AD - Parametricism 2.0: Rethinking Architecture's Agenda for the 21st Century
  2. Mauro Ch., Geometry and Architecture: NURBS, Design and Construction, Journal of Mathematics & Design, 2004, Vol. 4, No.1, pp. 135-139
  3. Robert Woodbury, Elements of Parametric Design, Routledge, Abingdon, 2010
  4. Bollinger K., Grohman M., Tessmann O., Form, Force, Performance. Multi-parametric Structural Design, AD, 2008, Vol. 78, No. 2–3, pp. 20–25.
  5. Kolarevic B., Architecture in Digital Age. Design and Manufacturing, Taylor & Francis, New York and London, 2005
  6. Karen M. Kensek, Douglas E. Noble, Building Information Modeling: BIM in Current and Future Practice, John Wiley & Sons, Hoboken, 2014
  7. Januszkiewicz K., Kowalski K., Parametric Architecture in the Urban Space, IOP Conference Series: Materials Science and Engineering, Prague, 2017, 245, pp. 1-10.
  8. K. Kowalski, K. Januszkiewicz, A parametric green architecture in urban space, a new approach to design environmental-friendlybuildings, International Multidisciplinary Scientific Geoconference SGEM, Vienna, 2017, pp. 735-742.
  9. Baliński G., Januszkiewicz K., Digial Tectonic Design as a new Approach to Architectural Design Methodology, Procedia Engineering, 2016, 161, pp. 1504-1508.
  10. Januszkiewicz K., Banachowicz M., Nonlinear Shaping Architectur. Designed with using Evolutionary Structural Optimization Tools, IOP Conference Series: Materials Science and Engineering, Prague, 2017
  11. Bollinger K., Grohman M., Tessmann O., Form, Force, Performance. Multi-parametric Structural Design, Architectural Design, London, 2008, Vol. 78, No. 2-3, pp. 20-25
  12. Burry M., Between Surface and Substance, Architectural Design, London, 2003, Vol. 73, No 2, pp. 8-19.
  13. Burns K., Surface: Architecture’s Expanded Field, Architectural Design, London, 2003, Vol. 73, No 2, pp. 86–92.
  14. 2018, These readings (refers 1-4,6,7,) available at the leader personal website Krystyna Januszkiewicz academia.edu or Karol Gracjan Kowalski academia.edu

Literatura dodatkowa

  1. Robert Woodbury, Robert Aish, Axel Kilian, Some Patterns for Parametric Modeling, ACADIA, Halifax, 2007, In Expanding Bodies: Art "Cities" Environment: Proceedings of the 27th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA), pp. 222-229.
  2. Collins M.W., Brebbia C.A., Design and Nature II: Comparing Design in Nature with Science and Engineering, WIT Press, 2004
  3. Di Cristina G., The Topological Tendency in Architecture, Wiley-Academy, Chichester, 2001, pp. 6-13
  4. Chaszar A., Blurring the Lines. Exploration of Current CAD/CAM Techniques, Architectural Design, London, 2003, Vol. 73, No. 1, pp. 111–117.
  5. Hensel M., Menges A., Inclusive Performance; Efficiency Versus Effectiveness. Toward Morpho-Ecological Approach for Design, Architectural Design, London, 2008, Vol. 78, No. 2–3., pp. 54–63.
  6. Hensel M., Towards Self-Organisational and Multiple-Performance Capacity in Architecture, Architectural Design, London, 2006, Vol. 76, No. 3, pp. 5–11.
  7. Hensel M., Fit Fabric: Versatility Through Redundancy and Differentiation, Architectural Design, London, 2004, Vol. 74, No. 3, pp. 40-47.

Treści programowe - projekty

KODTreść programowaGodziny
T-P-1The design task: The task was to design a public use architectural object in a municipality with an attractive landscape, located close to a large urban area, e.g. the city of Szczecin. It would be a place of leisure for the residents of the city, especially on the days free from work. At the same time, it would meet the needs of the local community. The utility function of the object included a swimming pool with the stands, a Waterpark, catering services with a restaurant and a cafeteria, and other services to ensure the yearround attractiveness and profitability of the object. The design process is focused on usage of digital tools, particularly Rhinoceros with Grasshopper. Course will cover whole process from form finding to fabrication preparation and 3d print of developed models.45
45

Formy aktywności - projekty

KODForma aktywnościGodziny
A-P-1Design process also focused on usage of digital tools, particularly Rhinoceros with Grasshopper. Course will cover whole process from form finding to fabrication preparation and 3d print of developed models.120
120
(*) 1 punkt ECTS, odpowiada około 30 godzinom aktywności studenta
PoleKODZnaczenie kodu
Zamierzone efekty uczenia sięAUP_2A_EB4-5_W05Understand and apply the principles underlying the theory of computation and parametric design in architecture. Understand different aspects of computation, and their integration in design pipeline.
Odniesienie do efektów kształcenia dla kierunku studiówAUP_2A_W02Know building law, selected issues of property law and copyright law within the scope necessary for independent performance of design and planning tasks.
AUP_2A_W03Knows technical and technological conditions of design and planning.
AUP_2A_W17Is up to date with modern materials and technologies, the latest world achievements as well as trends in modern architecture and urban planning.
AUP_2A_W18Knows the methods of obtaining, ordering and using technical information as well as other sources as a factual and workshop foundation.
AUP_2A_W19Knows the idea of sustainable development and implements it in the field of architecture and urban planning.
Cel przedmiotuC-1The aim is that students learn architectural design and using digital tools based on NURBS in the design process. This is the start to the digital design thinking, the way in which the digital designer is beginning to think, employing digital tools and interacting with representational media. The subject also aims to develop the learner’s interest, knowledge and skill of contemporary architectural design, including the relationship of contemporary architectural projects and spaces to urbanism and urban settings. Emphasis is placed upon learning advanced design concepts, skills and knowledge related to the making of architectural design proposals. Participants in the subject are beginners in using advanced design tools such as: Rhino and Grasshopper, 3D max or Maya. They were used to making design projects traditionally and preparing the project representation using popular design tools such as: AutoCAD, ArchiCad, Sketchpad and Photoshop or Corel Draw. Therefore students have to learn to understand not only the logic of the advanced software, but also the logic of using these tools in the design process. There is a unique opportunity in Poland for the students to develop their skills to introduce the computer into architectural practice.
Treści programoweT-P-1The design task: The task was to design a public use architectural object in a municipality with an attractive landscape, located close to a large urban area, e.g. the city of Szczecin. It would be a place of leisure for the residents of the city, especially on the days free from work. At the same time, it would meet the needs of the local community. The utility function of the object included a swimming pool with the stands, a Waterpark, catering services with a restaurant and a cafeteria, and other services to ensure the yearround attractiveness and profitability of the object. The design process is focused on usage of digital tools, particularly Rhinoceros with Grasshopper. Course will cover whole process from form finding to fabrication preparation and 3d print of developed models.
Metody nauczaniaM-1Workshop (design studio)
Sposób ocenyS-1Ocena podsumowująca: Assessment will be made on different stages of project. Final presentation on A0 boards and Power Point presentation. Presentation will include all the aspects of thesis defence including questions and project discussions with other students. Elements of evaluation based on thesis requirements.
S-2Ocena formująca: Assessment will be made on 3 in-term presentations prepared on different stages of project.
Kryteria ocenyOcenaKryterium oceny
2,0
3,0The student has the ability to use parametric modeling tools.
3,5
4,0
4,5
5,0
PoleKODZnaczenie kodu
Zamierzone efekty uczenia sięAUP_2A_EB4-5_U03Be able to applying and test the use of parametric design tools and their inter-relationships to generate simple and complex architectural objects.
Odniesienie do efektów kształcenia dla kierunku studiówAUP_2A_U03Is able to adjust the method to a design or planning task, experiments and uses computer software.
AUP_2A_U04Designs and plans in combination with other areas of engineering and non-engineering activity.
AUP_2A_U05Chooses appropriate construction solutions, technologies and materials with specific properties for the expected architectural effect.
AUP_2A_U08Is able to arrange a representative urban space, larger spatial and landscape assumptions.
AUP_2A_U09Is able to solve the function of atypical buildings of special purpose.
AUP_2A_U10Is able to design structures with large degree of complexity and complexes of structures with complicated functional combinations.
AUP_2A_U12Is able to shape a composition within a wide scope of scales and functions
AUP_2A_U17Has the ability to learn; uses technical information, various types of data bases, Internet, etc. in his/her works; understands the need of life-long learning, is able to organise the process of learning and motivates his/her co-worker to learn.
Cel przedmiotuC-1The aim is that students learn architectural design and using digital tools based on NURBS in the design process. This is the start to the digital design thinking, the way in which the digital designer is beginning to think, employing digital tools and interacting with representational media. The subject also aims to develop the learner’s interest, knowledge and skill of contemporary architectural design, including the relationship of contemporary architectural projects and spaces to urbanism and urban settings. Emphasis is placed upon learning advanced design concepts, skills and knowledge related to the making of architectural design proposals. Participants in the subject are beginners in using advanced design tools such as: Rhino and Grasshopper, 3D max or Maya. They were used to making design projects traditionally and preparing the project representation using popular design tools such as: AutoCAD, ArchiCad, Sketchpad and Photoshop or Corel Draw. Therefore students have to learn to understand not only the logic of the advanced software, but also the logic of using these tools in the design process. There is a unique opportunity in Poland for the students to develop their skills to introduce the computer into architectural practice.
Treści programoweT-P-1The design task: The task was to design a public use architectural object in a municipality with an attractive landscape, located close to a large urban area, e.g. the city of Szczecin. It would be a place of leisure for the residents of the city, especially on the days free from work. At the same time, it would meet the needs of the local community. The utility function of the object included a swimming pool with the stands, a Waterpark, catering services with a restaurant and a cafeteria, and other services to ensure the yearround attractiveness and profitability of the object. The design process is focused on usage of digital tools, particularly Rhinoceros with Grasshopper. Course will cover whole process from form finding to fabrication preparation and 3d print of developed models.
Metody nauczaniaM-1Workshop (design studio)
Sposób ocenyS-1Ocena podsumowująca: Assessment will be made on different stages of project. Final presentation on A0 boards and Power Point presentation. Presentation will include all the aspects of thesis defence including questions and project discussions with other students. Elements of evaluation based on thesis requirements.
S-2Ocena formująca: Assessment will be made on 3 in-term presentations prepared on different stages of project.
Kryteria ocenyOcenaKryterium oceny
2,0
3,0The student is poor in skill of use parametric digital tools related to design architecture objects of complex geometry.
3,5
4,0
4,5
5,0
PoleKODZnaczenie kodu
Zamierzone efekty uczenia sięAUP_2A_EB4-5_K06The student can highlight the significance an innovative new approach to mass-customization in architecture social processes that is compatible with Parametricism as well as in architectural design and in other fields.
Odniesienie do efektów kształcenia dla kierunku studiówAUP_2A_K02Respects and protects the integrity of the natural and cultural environment.
AUP_2A_K05Shows initiative and innovativeness in thinking and acting.
AUP_2A_K07Promotes the knowledge of architecture, initiates actions to raise the quality of life and the environment.
Cel przedmiotuC-1The aim is that students learn architectural design and using digital tools based on NURBS in the design process. This is the start to the digital design thinking, the way in which the digital designer is beginning to think, employing digital tools and interacting with representational media. The subject also aims to develop the learner’s interest, knowledge and skill of contemporary architectural design, including the relationship of contemporary architectural projects and spaces to urbanism and urban settings. Emphasis is placed upon learning advanced design concepts, skills and knowledge related to the making of architectural design proposals. Participants in the subject are beginners in using advanced design tools such as: Rhino and Grasshopper, 3D max or Maya. They were used to making design projects traditionally and preparing the project representation using popular design tools such as: AutoCAD, ArchiCad, Sketchpad and Photoshop or Corel Draw. Therefore students have to learn to understand not only the logic of the advanced software, but also the logic of using these tools in the design process. There is a unique opportunity in Poland for the students to develop their skills to introduce the computer into architectural practice.
Treści programoweT-P-1The design task: The task was to design a public use architectural object in a municipality with an attractive landscape, located close to a large urban area, e.g. the city of Szczecin. It would be a place of leisure for the residents of the city, especially on the days free from work. At the same time, it would meet the needs of the local community. The utility function of the object included a swimming pool with the stands, a Waterpark, catering services with a restaurant and a cafeteria, and other services to ensure the yearround attractiveness and profitability of the object. The design process is focused on usage of digital tools, particularly Rhinoceros with Grasshopper. Course will cover whole process from form finding to fabrication preparation and 3d print of developed models.
Metody nauczaniaM-1Workshop (design studio)
Sposób ocenyS-1Ocena podsumowująca: Assessment will be made on different stages of project. Final presentation on A0 boards and Power Point presentation. Presentation will include all the aspects of thesis defence including questions and project discussions with other students. Elements of evaluation based on thesis requirements.
S-2Ocena formująca: Assessment will be made on 3 in-term presentations prepared on different stages of project.
Kryteria ocenyOcenaKryterium oceny
2,0
3,0The student is poor in ability a think critically about the appropriate uses and applications of parametric design and critique the use of computation in architecture.
3,5
4,0
4,5
5,0